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The World’s #1 Archery game is now on mobile! Archery Master 3D is the hottest and most realistic archery simulation game for you. Archery Master delivers. Archery. #Sale_default_label_OnYourWishlist. #SalePage_LoginPrompt #Login_SignIn. #Sale_default_label_ #Sale_BrowserSortOption_ContentHub_All. This is probably my favorite archery game. However, It tries to simulate the first-person perspective of shooting a bow.
 
 

 

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SiN is a first-person shooter video game developed by Ritual Entertainment and published by Activision in It uses a modified version of the Quake II engine.

SiN is set in the dystopian future of , where John Blade, a commander in a security force named HardCorps in the megacity of Freeport, is tasked to rid the city of a recreational drug that may be tied to the rival biotechnology megacorporation, SinTek. SiN was released to generally positive reviews, with praise going towards its level design and premise, but criticism for technical issues that resulted from a rushed release. It sold poorly as a result of competition with Half-Life , but grew to have a cult following.

In September , the studio announced plans to release a remastered version, titled SiN: Reloaded , originally for a release but currently delayed to an unknown time. SiN introduced some new features to the first-person shooter genre, such as the ability to knock the weapon out of an opponent’s hand and to take area-specific damage from enemies.

Although driveable vehicles did not play a big part in the game, there are some sections and levels which require the player to drive certain vehicles, including an all-terrain vehicle, a patrol boat, a forklift, and a helicopter. There are three different types of body armor — for the legs, for the torso and for the head, with each of them depleting separately according to where the player is hit.

Computer terminals can be manipulated through a DOS -like command prompt. Many levels have multiple ways in which to complete them, and actions can trigger changes in future levels. The enemies can run for cover, call for reinforcements, locate the player, and respond to specific scripts. Set in the near future of , many of the levels and locations are reminiscent of their current-day equivalents.

Banks, building sites, sewage works and other everyday recognizable buildings form the basis of many of the levels in SiN. One major difference in the world of SiN is the lack of a police force. Ten years prior to the game, the police force collapsed due to corruption and ineffectiveness against the rising tide of crime. Private security companies have taken the police’s place, with some of them patrolling the streets like the former police, some in charge of protecting their employer’s assets.

One of the companies which employ their own armed security forces is SinTEK, a large multi-national biotechnology corporation specializing in medical and chemical research, owned by the beautiful and charismatic Elexis Sinclaire. Elexis took over the company following the mysterious disappearance of her father, Dr Thrall Sinclaire, who founded it in The protagonist of the game, Colonel John R. Prior to the beginning of the game, Blade is working to rid the streets of a potent new recreational drug named U4, which is rapidly gaining popularity in Freeport and is rumoured to be able to cause genetic mutations to its users.

Yet the source of the drug is still unknown, and its effects not entirely studied. As the game begins, the player is placed into the shoes of John Blade as he responds to a full-scale bank heist and hostage situation perpetrated by a well-known Freeport criminal boss Antonio Mancini.

But as the player progresses and pursues the criminal behind the heist, further questions are raised: Who is really behind the heist? And is this linked to the reported appearances of mutants in the city? Throughout the missions, Blade is aided via radio link by a computer expert working at HardCorps: JC, a skilled hacker , capable of breaking into even the tightest of networks.

In fact, Blade had first found out about JC when investigating a cracker who had broken into the HardCorps system. After tracking down the hacker, Blade, recognizing the perpetrator’s talents, decided to make him a job offer at HardCorps instead of arresting him.

Thus, JC became one of the HardCorps most valuable assets and the only one able to assist them in hacking-based missions. As the game progresses, it is gradually revealed that the whole bank robbery is funded by Elexis Sinclaire, who in fact only wanted Mancini to steal a safety deposit box from the bank’s vault.

When she learns that he launched a full-scale bank heist instead, she injects him with concentrated U4 and turns him into a mutant, sending him after Blade.

John manages to defeat the huge creature and afterwards learns that it was, in fact, Mancini himself. Blade also finds out that the substance found in Mancini’s body after his death is only manufactured by one company: SinTEK.

All these unavoidable facts force Blade to embark on an investigation into SinTEK’s vast industrial area located in the outskirts of Freeport. Later, Blade learns that Elexis Sinclaire’s main goal is to contaminate the Freeport water system with vast quantities of U4, turning all of the city’s inhabitants into mutants. He manages to thwart that plan, but it turns out to be just a diversion because, in the meantime, SinTEK’s troops steal nuclear warheads from a U.

Elexis threatens to fill them with U4 and launch them at specific targets, turning the entire world’s population into mutants. However, once Blade defeats the SinTEK’s security and mutants at the base, he reaches Sinclaire, only for her to escape by transferring her entire body into a rocket that launches itself into the sky, splits and spreads everywhere. Sinclaire disappears through the rockets, JC is unable to locate them, and in Blade’s fury at the escape, he smashes a button, causing the nuclear missiles to abort their launch.

Development started in , on the Quake engine. A skeletal animation system was used for the characters. The game demo was found to have a CIH virus infection in one of its mirror links. Activision had advised players only to download the game demo from their website.

SiN received above-average reviews, according to the review aggregation website GameRankings. Next Generation said, “while we feel the game may be a little light in the originality department, it certainly shines where it counts — gameplay — and [is] definitely worth your time”.

One common complaint was the long load times, which measured in the minutes between each level, death, or quickload. Another major concern was the abundance of bugs and glitches littered throughout the game.

Some of the more widely reported bugs include a total lack of sound in the game, an end of chapter boss which couldn’t move, a level on one path through the game not being finishable and general game crashes.

Although these bugs were quickly patched up, the damage of the negative publicity had already been done, especially with the majority of the press reviewing the unpatched version.

The patch was exceptionally large; at the time it was normal to expect a game patch file to be up to 5 MB in size, whereas SiN ‘s first patch was over 31 MB. This was at a time when a substantial fraction of internet access was via dial-up , causing Activision to take the unusual step of offering to send CDs containing the patch to any owners of the game who did not have sufficient bandwidth to download it from the Internet.

A likely explanation for the multitude of bugs is that the game may have been rushed to meet the Christmas season, possibly as an attempt to beat Half-Life to market. A mission pack was released for the game in by , Inc. The player reprises the role of John Blade, and the story picks up after the conclusion of the main game, pitting the player against Gianni Manero, a notorious crime boss looking to take over Freeport city. Although loosely based on the game, with similar characters and plot elements, there are some differences.

For example, a major character from the game is killed off in the first few moments of the film; also, it takes place in the s, whereas the games take place in the late s. A sequel, SiN Episodes , was made by Ritual and was intended to be released episodically over Steam network. The only episode, titled “Emergence”, was released on May 10, An alternate reality game based in the SiN universe was launched in to promote the announcement of SiN Episodes.

Various cryptic puzzles could be found on the website, and solving these would lead to new pieces of media and art. However, support for this piece of viral marketing by Ritual Entertainment did not last, although it has been claimed by Ritual that the final puzzles still remained unsolved.

This version of SiN version 1. Nightdive Studios , a team focused on bringing classic PC games to modern systems, acquired the rights to SiN in January SiN Gold incorporates the Wages of Sin expansion pack, adds support for modern resolutions, restores the original game assets, and fixes many bugs.

Additionally, alongside the Gold edition, Nightdive announced plans for a remastered version of SiN to run on their Kex engine, scheduled for release in late or early From Wikipedia, the free encyclopedia. For the chemical, see silicon nitride. For other uses, see sin disambiguation and SIN disambiguation. NA : November 9, [1] EU : EU : November NA : December 12, Ziff Davis. Archived from the original on April 17, Retrieved April 17, Hyperion Entertainment.

Retrieved January 12, Retrieved May 10, Next Generation. Imagine Media. January August Archived from the original on February 19, Retrieved July 24, Red Ventures. CBS Interactive. Archived from the original on May 20, All Media Network. Archived from the original on November 14, Retrieved December 7, November 24, Archived from the original on August 15, Computer Games Strategy Plus.

Strategy Plus, Inc. Archived from the original on May 12, Computer Gaming World. Future Publishing. Game Informer. April IDG Entertainment.

 
 

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